AI Insights · Timothy · April 2024
Top 5 Hybridcasual Games in Costa Rica for Q1 2024
Explore the performance of the top 5 hybridcasual games in Costa Rica for the first quarter of 2024, highlighting trends in downloads, revenue, and active users.
Performance of Top 5 Hybridcasual Games in Costa Rica for Q1 2024
The first quarter of 2024 saw robust activity in the hybridcasual games category in Costa Rica. Here’s a detailed look at the performance of the top 5 games on a unified platform, based on Sensor Tower data.
Wood Nuts & Bolts Puzzle
Weekly Revenue: This game from ABI GLOBAL LTD. saw its weekly revenue peak at $345 in late February, with fluctuations ranging between $132 and $345 throughout the quarter.
Weekly Downloads: Downloads surged significantly in the last week of January, hitting 21K, and remained strong with a steady range between 6.7K and 21K.
Weekly Active Users: Active users increased consistently, peaking at around 47K in the final week of March.
My Perfect Hotel
Weekly Revenue: Revenue for this SayGames LTD title experienced a moderate range, peaking at $181 in the first week of January and tapering off to $39 by the end of March.
Weekly Downloads: Downloads witnessed a high of 23K in early January, gradually declining to a low of about 4.1K by mid-March, before a slight recovery to 5.8K in the final week.
Weekly Active Users: Active users started strong at 52K in the first week but showed a downward trend, ending the quarter at approximately 18K.
Stumble Guys
Weekly Revenue: This game from Scopely, Inc. had its highest revenue of $2.3K in mid-February, with a noticeable decline to $916 by the end of March.
Weekly Downloads: Downloads fluctuated, starting at 9.6K in the first week and closing the quarter at 8.3K, with a notable dip to 4.7K in mid-March.
Weekly Active Users: Active users remained relatively high, starting at 58K and peaking at 65K by late January, before settling at 54K by the end of the quarter.
Pizza Ready!
Weekly Revenue: Supercent, Inc.’s game saw a gradual increase in revenue, peaking at $73 in mid-February, before declining to $22 by the end of March.
Weekly Downloads: Downloads were strong throughout the quarter, peaking at 11K in the last week of March.
Weekly Active Users: Active users showed significant growth, starting at 14K and ending the quarter on a high note with nearly 19K.
Race Master 3D - Car Racing
Weekly Revenue: This SayGames LTD title had a varied revenue performance, peaking at $95 in early January and closing the quarter with $87.
Weekly Downloads: Downloads started at 10K in the first week and experienced a downward trend, reaching a low of about 3.1K in early March, before slightly recovering to 4.9K by the end of the quarter.
Weekly Active Users: Active users were consistent, starting at 71K and ending at 73K, despite a slight dip mid-quarter.
For more detailed insights and data, visit Sensor Tower.